blue_aeon: (terror)
Another year, and another Tomb Raider game done and dusted by my mum (yes, my mum's a gamer - this has its advantages). And Tomb Raider: Underworld leaves a sense of... disappointment? Dissatisfaction? That the developers need to be hit around the head with a newspaper?

As it turns out, it's all three. The two glaring problems were 1) it was ridiculously short (Mum usually takes a month at least to finish a TR game) and 2) it was riddled with an incredible amount of glitches. I won't discuss the gameplay here (me and my sister will be tearing it a new one over at our Uni blogs) - no, my gripe here is with the plot, which used Norse myth.

Spoilers for TR Anniversary, Legend, Underworld and Norse myth )

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blue_aeon

July 2012

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